Void Death Effect

Inspired by Zelda: Breath of the Wild, this death effect for small creatures returns their tainted essence to the natural order. This was created as a study in Unreal Engine 4's Niagara particle system and masked materials to further learn that system, as part of a small personal project. 1 texture used total (3 channels). Created using Photoshop, Maya, and Unreal Engine 4.

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Date
October 26, 2020